Boxing Legends of the Ring
SNES · USA

Boxing Legends of the Ring

82 cheats

My collection

Confirm your email address to use comments and your collection.

Sign in

Media

loaded from their original sources
Boxing Legends of the Ring
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

82
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
82
RAM / Memory (emulator)

Each round is 1 minute

Résultat / effet

Each round is 1 minute

Source : Libretro
RAM / Memory (emulator)

Each round is 2 minutes

Résultat / effet

Each round is 2 minutes

Source : Libretro
RAM / Memory (emulator)

Each round is 4 minutes (ignore game timer)

Résultat / effet

Each round is 4 minutes (ignore game timer)

Source : Libretro
RAM / Memory (emulator)

Each round is 5 minutes (ignore game timer)

Résultat / effet

Each round is 5 minutes (ignore game timer)

Source : Libretro
RAM / Memory (emulator)

Each round is 6 minutes (ignore game timer)

Résultat / effet

Each round is 6 minutes (ignore game timer)

Source : Libretro
RAM / Memory (emulator)

Infinite time per round [must get knockout]

Résultat / effet

Infinite time per round [must get knockout]

Source : Libretro
RAM / Memory (emulator)

Start on round 5

Résultat / effet

Start on round 5

Source : Libretro
RAM / Memory (emulator)

Start on round 12

Résultat / effet

Start on round 12

Source : Libretro
RAM / Memory (emulator)

Both fighters start with no super punches

Résultat / effet

Both fighters start with no super punches

Source : Libretro
RAM / Memory (emulator)

Both fighters start with 2 super punches

Résultat / effet

Both fighters start with 2 super punches

Source : Libretro
RAM / Memory (emulator)

Both fighters start with 3 super punches

Résultat / effet

Both fighters start with 3 super punches

Source : Libretro
RAM / Memory (emulator)

Infinite super punches for player 1

Résultat / effet

Infinite super punches for player 1

Source : Libretro
RAM / Memory (emulator)

Infinite super punches for player 2 or computer

Résultat / effet

Infinite super punches for player 2 or computer

Source : Libretro
RAM / Memory (emulator)

Create a stronger left jab (Ignore Punch meter graphics)

Résultat / effet

Create a stronger left jab (Ignore Punch meter graphics)

Source : Libretro
RAM / Memory (emulator)

Create a stronger left hook body (Ignore Punch meter graphics)

Résultat / effet

Create a stronger left hook body (Ignore Punch meter graphics)

Source : Libretro
RAM / Memory (emulator)

Create a stronger left hook head (Ignore Punch meter graphics)

Résultat / effet

Create a stronger left hook head (Ignore Punch meter graphics)

Source : Libretro
RAM / Memory (emulator)

Create a stronger left uppercut (Ignore Punch meter graphics)

Résultat / effet

Create a stronger left uppercut (Ignore Punch meter graphics)

Source : Libretro
RAM / Memory (emulator)

Create a stronger right cross body (Ignore Punch meter graphics)

Résultat / effet

Create a stronger right cross body (Ignore Punch meter graphics)

Source : Libretro
RAM / Memory (emulator)

Create a stronger right cross head (Ignore Punch meter graphics)

Résultat / effet

Create a stronger right cross head (Ignore Punch meter graphics)

Source : Libretro
RAM / Memory (emulator)

Create a stronger right uppercut

Résultat / effet

Create a stronger right uppercut

Source : Libretro
RAM / Memory (emulator)

Infinite strength beads

Résultat / effet

Infinite strength beads

Source : Libretro
RAM / Memory (emulator)

Full Stamina

Résultat / effet

Full Stamina

Source : Libretro
RAM / Memory (emulator)

Infinite Power Punches P1

Résultat / effet

Infinite Power Punches P1

Source : Libretro
RAM / Memory (emulator)

Infinite Stamina P1

Résultat / effet

Infinite Stamina P1

Source : Libretro
RAM / Memory (emulator)

Infinite Health P1

Résultat / effet

Infinite Health P1

Source : Libretro
RAM / Memory (emulator)

Power Bead Modifier

Résultat / effet

Power Bead Modifier

Source : Libretro
RAM / Memory (emulator)

Maximum Power

Résultat / effet

Maximum Power

Source : Libretro
RAM / Memory (emulator)

Maximum Stamina

Résultat / effet

Maximum Stamina

Source : Libretro
RAM / Memory (emulator)

Maximum Chin

Résultat / effet

Maximum Chin

Source : Libretro
RAM / Memory (emulator)

Max Left Jab

Résultat / effet

Max Left Jab

Source : Libretro
RAM / Memory (emulator)

Max Left Hook Body

Résultat / effet

Max Left Hook Body

Source : Libretro
RAM / Memory (emulator)

Max Left Hook Head

Résultat / effet

Max Left Hook Head

Source : Libretro
RAM / Memory (emulator)

Max Left Uppercut

Résultat / effet

Max Left Uppercut

Source : Libretro
RAM / Memory (emulator)

Max Right Cross Body

Résultat / effet

Max Right Cross Body

Source : Libretro
RAM / Memory (emulator)

Max Right Cross Head

Résultat / effet

Max Right Cross Head

Source : Libretro
RAM / Memory (emulator)

Max Right Uppercut

Résultat / effet

Max Right Uppercut

Source : Libretro
RAM / Memory (emulator)

Career Match Ranking Modifier

Résultat / effet

Career Match Ranking Modifier

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #1 Position

Résultat / effet

Ranking Modifier #1 Position

Source : Libretro
RAM / Memory (emulator)

Skin Tone Modifier

Résultat / effet

Skin Tone Modifier

Source : Libretro
RAM / Memory (emulator)

Letters scroll across the screen slowly

Résultat / effet

Letters scroll across the screen slowly

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #2 Position

Résultat / effet

Ranking Modifier #2 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #3 Position

Résultat / effet

Ranking Modifier #3 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #4 Position

Résultat / effet

Ranking Modifier #4 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #5 Position

Résultat / effet

Ranking Modifier #5 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #6 Position

Résultat / effet

Ranking Modifier #6 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #7 Position

Résultat / effet

Ranking Modifier #7 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #8 Position

Résultat / effet

Ranking Modifier #8 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #9 Position

Résultat / effet

Ranking Modifier #9 Position

Source : Libretro
RAM / Memory (emulator)

Ranking Modifier #10 Position

Résultat / effet

Ranking Modifier #10 Position

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere P1

Résultat / effet

Hit Anywhere P1

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere P2

Résultat / effet

Hit Anywhere P2

Source : Libretro
RAM / Memory (emulator)

Blocking Disabled P1

Résultat / effet

Blocking Disabled P1

Source : Libretro
RAM / Memory (emulator)

Blocking Disabled P2

Résultat / effet

Blocking Disabled P2

Source : Libretro
RAM / Memory (emulator)

Invincibility P1

Résultat / effet

Invincibility P1

Source : Libretro
RAM / Memory (emulator)

Invincibility P2

Résultat / effet

Invincibility P2

Source : Libretro
RAM / Memory (emulator)

Each Round Is 1 Minute

Résultat / effet

Each Round Is 1 Minute

Source : Libretro
RAM / Memory (emulator)

Each Round Is 2 Minutes

Résultat / effet

Each Round Is 2 Minutes

Source : Libretro
RAM / Memory (emulator)

Infinite Time Per Round (Must Get Knockout)

Résultat / effet

Infinite Time Per Round (Must Get Knockout)

Source : Libretro
RAM / Memory (emulator)

Each Round Is 4 Minutes

Résultat / effet

Each Round Is 4 Minutes

Source : Libretro
RAM / Memory (emulator)

Each Round Is 5 Minutes

Résultat / effet

Each Round Is 5 Minutes

Source : Libretro
RAM / Memory (emulator)

Each Round Is 6 Minutes

Résultat / effet

Each Round Is 6 Minutes

Source : Libretro
RAM / Memory (emulator)

Start On Round 5

Résultat / effet

Start On Round 5

Source : Libretro
RAM / Memory (emulator)

Start On Round 12

Résultat / effet

Start On Round 12

Source : Libretro
RAM / Memory (emulator)

Both Fighters Start With No Super Punches

Résultat / effet

Both Fighters Start With No Super Punches

Source : Libretro
RAM / Memory (emulator)

Both Fighters Start With 2 Super Punches

Résultat / effet

Both Fighters Start With 2 Super Punches

Source : Libretro
RAM / Memory (emulator)

Both Fighters Start With 3 Super Punches

Résultat / effet

Both Fighters Start With 3 Super Punches

Source : Libretro
RAM / Memory (emulator)

Infinite Super Punches For Player 1

Résultat / effet

Infinite Super Punches For Player 1

Source : Libretro
RAM / Memory (emulator)

Infinite Super Punches For Player 2 Or Computer

Résultat / effet

Infinite Super Punches For Player 2 Or Computer

Source : Libretro
RAM / Memory (emulator)

Create A Stronger Left Jab

Résultat / effet

Create A Stronger Left Jab

Source : Libretro
RAM / Memory (emulator)

Create A Stronger Left Hook Body

Résultat / effet

Create A Stronger Left Hook Body

Source : Libretro
RAM / Memory (emulator)

Create A Stronger Left Hook Head

Résultat / effet

Create A Stronger Left Hook Head

Source : Libretro
RAM / Memory (emulator)

Create A Stronger Left Uppercut

Résultat / effet

Create A Stronger Left Uppercut

Source : Libretro
RAM / Memory (emulator)

Create A Stronger Right Cross Body

Résultat / effet

Create A Stronger Right Cross Body

Source : Libretro
RAM / Memory (emulator)

Create A Stronger Right Cross Head

Résultat / effet

Create A Stronger Right Cross Head

Source : Libretro
RAM / Memory (emulator)

Create A Stronger Right Uppercut

Résultat / effet

Create A Stronger Right Uppercut

Source : Libretro
RAM / Memory (emulator)

Infinite Strength Beads

Résultat / effet

Infinite Strength Beads

Source : Libretro
RAM / Memory (emulator)

Referee Can't Count to 10 when Player 1 is knocked down

Résultat / effet

Referee Can't Count to 10 when Player 1 is knocked down

Source : Libretro
RAM / Memory (emulator)

Referee Counts to 10 Instantly when Player 2 is knocked down

Résultat / effet

Referee Counts to 10 Instantly when Player 2 is knocked down

Source : Libretro
RAM / Memory (emulator)

Player 1 is not visibly affected by punches

Résultat / effet

Player 1 is not visibly affected by punches

Source : Libretro
RAM / Memory (emulator)

Player 2 has No Stamina

Résultat / effet

Player 2 has No Stamina

Source : Libretro
RAM / Memory (emulator)

Player 2 has No Power Punches

Résultat / effet

Player 2 has No Power Punches

Source : Libretro
RAM / Memory (emulator)

Player 2 (Top Player) Keeps his distance from Player 1 (Bottom Player)

Résultat / effet

Player 2 (Top Player) Keeps his distance from Player 1 (Bottom Player)

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

Comments

0
Sign in to comment. Sign in
No comments for this game.