1st Dynamite Stick Can Be Reused (Mission 2)
1st Dynamite Stick Can Be Reused (Mission 2)
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1st Dynamite Stick Can Be Reused (Mission 2)
Barrel Can Be Reused (Level 1)
Barrel Can Be Reused (Mission 3)
Box Can Be Reused (Mission 2)
Defeating Mr X Will Not Rescue Marian (Bwahaha!)
Ghost P1
Ghost P2
Infinite Credits
Infinite Energy P1
Infinite Energy P2
Infinite Lives P1
Infinite Lives P2
Infinite Time
Intro Marian Evades Enemy (Level 1)
Intro Marian Ready For Love (Level 1)
Level Modifier
No Final Battle With Mr X (Instant Win)
Rapid Score Gain P1
Rapid Score Gain P2
Rock 1 Can Be Reused (Mission 3)
Rock 2 Can Be Reused (Mission 3)
Rock 3 Can Be Reused (Mission 3)
Super Strength P1
Super Strength P2
Able To Use Dynamite Over & Over Again
All Enemies Are Abobos
All Enemies Are Lindas
All Enemies Are Rowpers
All Enemies Are Williams
Always act like you're holding weapon Modifier - Player 1
Barrel Can Be Reused (Level 1)
Barrel Can Be Reused (Mission 3)
Boss theme music is never played
Boss theme music is played throughout the entire game
Box Can Be Reused (Mission 2)
Can reuse barrels, boxes, and rocks as many times as you want
Can't Climb Ladders / Fences
Defeating Mr X Will Not Rescue Marian (Bwahaha!)
Enemies Are Invisible
Enemies Are More Defensive
Enemies Don't Attack As Much
Enemies Don't Attack Nearly As Much
Enemies kill with 1-hit
Enemies Move Faster On Missions 1, 2, & 4 / Enemies Move Slower On Mission 3
Enemies move faster on Missions 2 & 4 / Enemies move slower on Missions 1 & 3
Enemies Move Slower On All Stages
Enemies Moves Faster On All Stages
Enemies Moves Slower
Enemy modifiers
Enemy#1 always has 1hp
Enemy#1 palette modifier
Enemy#10 always has 1hp
Enemy#10 palette modifier
Enemy#2 always has 1hp
Enemy#2 palette modifier
Enemy#3 always has 1hp
Enemy#3 palette modifier
Enemy#4 always has 1hp
Enemy#4 palette modifier
Enemy#5 always has 1hp
Enemy#5 palette modifier
Enemy#6 always has 1hp
Enemy#6 palette modifier
Enemy#7 always has 1hp
Enemy#7 palette modifier
Enemy#8 always has 1hp
Enemy#8 palette modifier
Enemy#9 always has 1hp
Enemy#9 palette modifier
Faster Enemies
Ghost P1
Ghost P2
High Score Always Displayed 999999 Score Points
Infinite Credits
Infinite Energy
Infinite Energy - All Players & Enemies
Infinite Energy P1
Infinite Energy P1
Infinite Energy P2
Infinite Lives
Infinite Lives P1
Infinite Lives P2
Infinite Time
Infinite Time
Infinite Time
Intro Marian Evades Enemy (Level 1)
Intro Marian Ready For Love (Level 1)
Invincibility
Jump Higher
Jump Much Higher
Kill Enemies With 1 Hit - Player 1
Kill Enemies With 1 Hit - Player 2
Long Ladders / Fences
Mission Select
Modifies the sound effect when you use the whip
Most attacks don't knock enemies down
No Final Battle With Mr X (Instant Win)
Player 1 Always Has 9 Lives
Player 1 Always Has 999999 Score Points
Player 1 character modifier
Player 1 consists of numbers & letters
Player 1 is blocky
Player 1 is invisible
Player 1 palette modifier
Player 2 Always Has 9 Lives
Player 2 Always Has 999999 Score Points
Player 2 character modifier
Player 2 consists of numbers & letters
Player 2 is blocky
Player 2 palette modifier
Players & enemies land on their feet when thrown
Rock 1 Can Be Reused (Mission 3)
Rock 2 Can Be Reused (Mission 3)
Rock 3 Can Be Reused (Mission 3)
Slower Enemies
Stage Modifier
Start On Mission 2
Start On Mission 3
Start On Mission 4
Super Strength - Player 1
Super Strength - Player 2
Super Strength P1
Super Strength P2
Teleport To The Top. See notes.
Tighter camera when walking left
Tighter camera when walking right
Victory music is played on the title screen instead of the Opening theme
Walk Faster
Walk Slower
Weapons Dissapear When Thrown Up Against A Wall
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