Infinite Health P1
Infinite Health P1
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Infinite Health P1
Infinite Health P2
Infinite Time Underwater
Infinite Specials
Infinite Coins
Infinite Coins
Infinite Health P1
Infinite Health P2
Infinite Specials
Infinite Time Underwater
Regional Lockout Bypass
Regional Lockout Bypass
All of the above (Combines the effects of the last 3 codes)
Always capture boy earthlings the first time you hit them with a jar (may also work on other earthlings).
Always capture girl earthlings the first time you hit them with a jar (may also work on other earthlings).
Boy Earthlings don't attack you and are very easy to catch (not sure if it works on other earthlings).
Can exit level even if you don't have any earthlings.
Can't fall off pink bubbles
Can't get hurt or drown, and infinite lives
Collect presents from anywhere above you.
Food worth 2x normal health increase
Food worth 3x normal health increase
Food worth 5x normal health increase
Food worth no health increase
High jump.
Hit earthlings from almost anywhere in front of you (jars act like a homing missile).
Infinite coins
Infinite Coins
Infinite Continue
Infinite Energy TOE JAM & EARL
Infinite funk vacs, panic buttons, coins, funk & superjars
Infinite Funk Vacuum
Infinite funk vacuums
Infinite funkitude
Infinite Health
Infinite Health P1
Infinite Health P2
Infinite lives
Infinite Panic Button
Infinite panic buttons
Infinite Special Weapon TOE JAM & EARL
Infinite Specials
Infinite super jars once you get them
Infinite Teleport TOE JAM & EARL
Infinite time under water
Infinite Time Underwater
Instant max height jumping on fungus
Instant max height on fungus, can't fall off of pink bubbles, hyperfunk zone timer runs at 1/2 speed, double food and presents
Moon Jump
Regional Lockout Bypass
Regional Lockout Bypass
Start on Level 10
Start on Level 11
Start on Level 12
Start on Level 13
Start on Level 14
Start on Level 15
Start on Level 16
Start on Level 17
Start on Level 2
Start on Level 3
Start on Level 4
Start on Level 5
Start on Level 6
Start on Level 7
Start on Level 8
Start on Level 9
Start with 0 funkitude
Start with 1 life
Start with 10 lives
Start with 2 lives
Start with 20 funkitude
Start with 3 lives
Start with 4 lives
Start with 50 funkitude
Start with 99 funkitude
Super high jump.
Underwater timer starts at 20 seconds
Underwater timer starts at 30 seconds
Underwater timer starts at 50 seconds
Underwater timer starts at 60 seconds
Walk across any opening without falling ("Walk on air").
You can't get hurt
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