1 hit kills enemies (overhead view)
1 hit kills enemies (overhead view)
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1 hit kills enemies (overhead view)
All items in shops are free
Always Have At Least $1,000,000
Cab Rides Are Always Free
Cheat Menu/Debugger Is Always Available
Cheat/debugger menu is always available
Contacts, info, protection from gangs, etc are free
Decker Starts With 25 Ammo Clips (Instead of 10)
Decker Starts With 50 Ammo Clips
Decker Starts With 99 Ammo Clips
Dermal Plating Is Free (Instead of $3,800)
Fixes the melee instant death bug. See notes.
Gator Shaman Starts With 25 Ammo Clips (Instead of 10)
Gator Shaman Starts With 50 Ammo Clips
Gator Shaman Starts With 99 Ammo Clips
Hiring runners is free
Infinite Ammo
Infinite Essence (First Character Only)
Infinite Granades
Infinite Karma
Infinite Karma when upgrading attributes and skills
Infinite Mental Health
Infinite Mental Health (First Character Only)
Infinite Physical Health
Infinite Pistol Ammo
Invincibility
Makes The 101T Light Pistol Hold 24 Rounds of Ammo Per Clip (Instead of 12), And Increases Its Damage To 3 (Instead of 1)
Makes The 101T Light Pistol Hold 38 Rounds of Ammo Per Clip (Instead of 12), And Gives It Max Damage (10)
Makes The 101T Light Pistol Hold 38 Rounds of Ammo Per Clip (Instead of 12), And Increases Its Damage To 3 (Instead of 1)
Makes The Armor Clothing Give Maximum Protection (This Will Give You Complete Protection From Some Attacks)
Makes The Armor Vest Give Maximum Protection (This Will Give You Complete Protection From Some Attacks)
Makes The L36 Light Pistol Hold 38 Rounds of Ammo Per Clip (Instead of 11), And Gives It Max Damage (10)
Makes The Scatter Granade Do Maximum Damage (10)
Makes The Vest With Plates Give Maximum Protection (This Will Give You Complete Protection From Some Attacks)
Many more random enemies or encounters
Max Cyberdeck Load Speed
Max Cyberdeck Memory
Max Cyberdeck Storage
Money Code
Muscle Replacement Is Free (Instead of $12,000)
No Alerts In Cyberspace
No alerts in the Matrix.
No Essence subtracted when buying Cyberware
No Karma is subtracted when upgrading attributes and skills
No random enemies/battles
One hit kills enemies (ICE) in the Matrix
Samurai starts a new game with Bare Hands (instead of Razor Claws).
Spurs Are Free (Instead of $5,000)
The program refresh meter in the Matrix recharges instantly (for much faster attacks).
The program refresh meter in the Matrix recharges twice as fast (for faster attacks).
The Samurai starts a new game with 12 Scatter Grenades, and 12 Medkits (instead of only 6).
The Samurai Starts A New Game With 15 Charisma (Instead Of 1), And 15 Intelligence (Instead Of 2)
The Samurai Starts A New Game With 15 Quickness (Instead Of 3), And 15 Strength (Instead Of 4)
The Samurai Starts A New Game With 25 Ammo Clips (Instead Of Only 10)
The Samurai starts a new game with 25 Scatter Grenades, and 25 Medkits (instead of only 6).
The Samurai Starts A New Game With 50 Ammo Clips (Instead Of Only 10)
The Samurai Starts A New Game With 9 Body (Instead Of 4) And Your Def Goes Up, And Your Magical Defense Goes Up
The Samurai Starts A New Game With 9 Negotiation (Instead Of 1), And 9 Karma (Instead Of 0)
The Samurai Starts A New Game With The Firearms Stat At 15 (Instead Of 4)
The Samurai starts a new game with the HK227-S SMG, and Allegiance Shotgun added to his normal inventory (in slots 7 & 8).
The Samurai starts a new game with the Predator HP pistol, and the Heavy Combat Armor added to his normal inventory (in slots 5 & 6).
Walk faster
Walk through walls
When You "Die" And Are Taken To The Hospital, Your Mental Health Will Be 100% Instead of 80% When They Release You (Only For Character In Top Slot)
When You "Die" And Are Taken To The Hospital, Your Physical Health Will Be 100% Instead of 60% When They Release You (Only For Character In Top Slot)
Wired Reflexes Are Free (Instead of $30,000)
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