Add a platform to go to the cross
Add a platform to go to the cross
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Add a platform to go to the cross
Air supply (Bug Byte)
Air supply (Software Project)
Alter Enemies
Alternate 'Conservatory Roof' bugfix
Autocollect Objects (Bug Byte)
Autocollect Objects (Software Project)
Bug Fix (???)
Change nasties' speed
Collect the tap to see the finale effect
Disable all arrows
Disable all guardians
Disable pause(Bug-Byte version)
Disable pause(Software Projects Mastertronic and VentaMatic versions)
Easier object in Nightmare Room
Eugene completely harmless (Bug Byte)
Eugene completely harmless (Software Project)
Eugene not interested in guarding portal (Bug Byte)
Eugene not interested in guarding portal (Software Project)
Fall From Any Height
Finish final barrier (Bug Byte)
Finish final barrier (Software Project)
Fix Attic bug
Immunity (Software Project)
Immunity to arrows
Immunity with backouts
Immunity with disclosure
Infinite Air (Bug Byte)
Infinite Air (Software Projects)
Infinite Energy
Infinite Lives - destroys meanies
Infinite Lives - destroys meanies
Infinite Lives - destroys meanies
Infinite Lives (Software Project)
Infinite Oxygen
Infinite oxygen (use to turn it off)
Infinite Time (Try GS)
Infinite Time (Try GS)
Infinite Time (Try GS)
Items
Jump up some walls
Kill Eugene (Bug Byte)
Kill Eugene (Software Project)
Kill Solar Generator (Bug Byte)
Kill Solar Generator (Software Project)
Larger bonus for cavern completion (Bug Byte)
Larger bonus for cavern completion (Software Project)
Less points per item(Bug-Byte version)
Less points per item(Software Projects Mastertronic and VentaMatic versions)
Lives
Lives (alt)
Lives (alt)
Makes game run faster/smoother
Makes the Banyan Tree a bit easier
Maria disappears
Moves invisible object from First Landing to The Hall
Moves invisible object from First Landing to The Hall
Mystery ?
Mystery (Bug Byte)
Mystery (Software Project)
Next cavern instead of loss of life (Bug Byte)
Next cavern instead of loss of life (Software Project)
No death from fall
No death from fall OFF
No Enemies
No G-Force
No horizontal Enemies
No horizontal guardians on/off (Bug Byte)
No horizontal guardians on/off (Software Project)
No vertical Enemies (except L5 Eugene)
No vertical guardians on/off (Bug Byte)
No vertical guardians on/off (Software Project)
Normal sprite (Willy) in The Nightmare Room
Objects to be collected
One item to enter bedroom
One item to unlock Portal (Bug Byte)
One item to unlock Portal (Software Projects)
Oxygen Lasts Forever
Portal always open (Bug Byte)
Portal always open (Software Project)
Portal not required (Bug Byte)
Portal not Required (Software Project)
Prevent changing music pitch after life loss
Prevent game auto pause
Prevent top exit from Rescue Esmeralda
Prevent top exit from The Watch Tower
Reduce air drain in Solar Power Generator (Bug Byte)
Reduce air drain in Solar Power Generator (Software Project)
Removes colour code (First try only)
Restart game in last visited cavern (Bug Byte)
Restart game in last visited cavern(Software Projects)
Skylabs harmless (Bug Byte)
Skylabs harmless (Software Project)
Slightly better/easier 'Conservatory Roof' bugfix
Slow air drain (Software Project)
Slow air drain(Bug Byte)
Start in room 1-63
Starting Lives (Software Project)
Stop attribute cycling on title screen
Stop Colour code
Stop in game tune deteriorating after each loss of life
Stop screeching on scrolling title
Stops horizontal nasties
Stupid Music
Super jumps OFF
Teleport code activated (boot appears) [if you want to turn it off use ]
Teleport code activated (boot appears) [if you want to turn it off use ]
Teleport code activated (boot appears) [if you want to turn it off use ]
To disable this
Unlimited attempts at keypad code (this only really works as a type-in hack)
Use Interface 1
Walk Through Monsters
Walk through walls
WRITETYPER on
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