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Sinclair - ZX Spectrum +3

Manic Jet Set Willy (2022)(Sword, Norman)

114 cheats

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Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

114
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
114
RAM / Memory (emulator)

Add a platform to go to the cross

Résultat / effet

Add a platform to go to the cross

Source : Libretro
RAM / Memory (emulator)

Air supply (Bug Byte)

Résultat / effet

Air supply (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Air supply (Software Project)

Résultat / effet

Air supply (Software Project)

Source : Libretro
RAM / Memory (emulator)

Alter Enemies

Résultat / effet

Alter Enemies

Source : Libretro
RAM / Memory (emulator)

Alternate 'Conservatory Roof' bugfix

Résultat / effet

Alternate 'Conservatory Roof' bugfix

Source : Libretro
RAM / Memory (emulator)

Autocollect Objects (Bug Byte)

Résultat / effet

Autocollect Objects (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Autocollect Objects (Software Project)

Résultat / effet

Autocollect Objects (Software Project)

Source : Libretro
RAM / Memory (emulator)

Bug Fix (???)

Résultat / effet

Bug Fix (???)

Source : Libretro
RAM / Memory (emulator)

Change nasties' speed

Résultat / effet

Change nasties' speed

Source : Libretro
RAM / Memory (emulator)

Collect the tap to see the finale effect

Résultat / effet

Collect the tap to see the finale effect

Source : Libretro
RAM / Memory (emulator)

Disable all arrows

Résultat / effet

Disable all arrows

Source : Libretro
RAM / Memory (emulator)

Disable all guardians

Résultat / effet

Disable all guardians

Source : Libretro
RAM / Memory (emulator)

Disable pause(Bug-Byte version)

Résultat / effet

Disable pause(Bug-Byte version)

Source : Libretro
RAM / Memory (emulator)

Disable pause(Software Projects Mastertronic and VentaMatic versions)

Résultat / effet

Disable pause(Software Projects Mastertronic and VentaMatic versions)

Source : Libretro
RAM / Memory (emulator)

Easier object in Nightmare Room

Résultat / effet

Easier object in Nightmare Room

Source : Libretro
RAM / Memory (emulator)

Eugene completely harmless (Bug Byte)

Résultat / effet

Eugene completely harmless (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Eugene completely harmless (Software Project)

Résultat / effet

Eugene completely harmless (Software Project)

Source : Libretro
RAM / Memory (emulator)

Eugene not interested in guarding portal (Bug Byte)

Résultat / effet

Eugene not interested in guarding portal (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Eugene not interested in guarding portal (Software Project)

Résultat / effet

Eugene not interested in guarding portal (Software Project)

Source : Libretro
RAM / Memory (emulator)

Fall From Any Height

Résultat / effet

Fall From Any Height

Source : Libretro
RAM / Memory (emulator)

Finish final barrier (Bug Byte)

Résultat / effet

Finish final barrier (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Finish final barrier (Software Project)

Résultat / effet

Finish final barrier (Software Project)

Source : Libretro
RAM / Memory (emulator)

Fix Attic bug

Résultat / effet

Fix Attic bug

Source : Libretro
RAM / Memory (emulator)

Immunity (Software Project)

Résultat / effet

Immunity (Software Project)

Source : Libretro
RAM / Memory (emulator)

Immunity to arrows

Résultat / effet

Immunity to arrows

Source : Libretro
RAM / Memory (emulator)

Immunity with backouts

Résultat / effet

Immunity with backouts

Source : Libretro
RAM / Memory (emulator)

Immunity with disclosure

Résultat / effet

Immunity with disclosure

Source : Libretro
RAM / Memory (emulator)

Infinite Air (Bug Byte)

Résultat / effet

Infinite Air (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Infinite Air (Software Projects)

Résultat / effet

Infinite Air (Software Projects)

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Lives - destroys meanies

Résultat / effet

Infinite Lives - destroys meanies

Source : Libretro
RAM / Memory (emulator)

Infinite Lives - destroys meanies

Résultat / effet

Infinite Lives - destroys meanies

Source : Libretro
RAM / Memory (emulator)

Infinite Lives - destroys meanies

Résultat / effet

Infinite Lives - destroys meanies

Source : Libretro
RAM / Memory (emulator)

Infinite Lives (Software Project)

Résultat / effet

Infinite Lives (Software Project)

Source : Libretro
RAM / Memory (emulator)

Infinite Oxygen

Résultat / effet

Infinite Oxygen

Source : Libretro
RAM / Memory (emulator)

Infinite oxygen (use to turn it off)

Résultat / effet

Infinite oxygen (use to turn it off)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Try GS)

Résultat / effet

Infinite Time (Try GS)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Try GS)

Résultat / effet

Infinite Time (Try GS)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Try GS)

Résultat / effet

Infinite Time (Try GS)

Source : Libretro
RAM / Memory (emulator)

Items

Résultat / effet

Items

Source : Libretro
RAM / Memory (emulator)

Jump up some walls

Résultat / effet

Jump up some walls

Source : Libretro
RAM / Memory (emulator)

Kill Eugene (Bug Byte)

Résultat / effet

Kill Eugene (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Kill Eugene (Software Project)

Résultat / effet

Kill Eugene (Software Project)

Source : Libretro
RAM / Memory (emulator)

Kill Solar Generator (Bug Byte)

Résultat / effet

Kill Solar Generator (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Kill Solar Generator (Software Project)

Résultat / effet

Kill Solar Generator (Software Project)

Source : Libretro
RAM / Memory (emulator)

Larger bonus for cavern completion (Bug Byte)

Résultat / effet

Larger bonus for cavern completion (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Larger bonus for cavern completion (Software Project)

Résultat / effet

Larger bonus for cavern completion (Software Project)

Source : Libretro
RAM / Memory (emulator)

Less points per item(Bug-Byte version)

Résultat / effet

Less points per item(Bug-Byte version)

Source : Libretro
RAM / Memory (emulator)

Less points per item(Software Projects Mastertronic and VentaMatic versions)

Résultat / effet

Less points per item(Software Projects Mastertronic and VentaMatic versions)

Source : Libretro
RAM / Memory (emulator)

Lives

Résultat / effet

Lives

Source : Libretro
RAM / Memory (emulator)

Lives (alt)

Résultat / effet

Lives (alt)

Source : Libretro
RAM / Memory (emulator)

Lives (alt)

Résultat / effet

Lives (alt)

Source : Libretro
RAM / Memory (emulator)

Makes game run faster/smoother

Résultat / effet

Makes game run faster/smoother

Source : Libretro
RAM / Memory (emulator)

Makes the Banyan Tree a bit easier

Résultat / effet

Makes the Banyan Tree a bit easier

Source : Libretro
RAM / Memory (emulator)

Maria disappears

Résultat / effet

Maria disappears

Source : Libretro
RAM / Memory (emulator)

Moves invisible object from First Landing to The Hall

Résultat / effet

Moves invisible object from First Landing to The Hall

Source : Libretro
RAM / Memory (emulator)

Moves invisible object from First Landing to The Hall

Résultat / effet

Moves invisible object from First Landing to The Hall

Source : Libretro
RAM / Memory (emulator)

Mystery ?

Résultat / effet

Mystery ?

Source : Libretro
RAM / Memory (emulator)

Mystery (Bug Byte)

Résultat / effet

Mystery (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Mystery (Software Project)

Résultat / effet

Mystery (Software Project)

Source : Libretro
RAM / Memory (emulator)

Next cavern instead of loss of life (Bug Byte)

Résultat / effet

Next cavern instead of loss of life (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Next cavern instead of loss of life (Software Project)

Résultat / effet

Next cavern instead of loss of life (Software Project)

Source : Libretro
RAM / Memory (emulator)

No death from fall

Résultat / effet

No death from fall

Source : Libretro
RAM / Memory (emulator)

No death from fall OFF

Résultat / effet

No death from fall OFF

Source : Libretro
RAM / Memory (emulator)

No Enemies

Résultat / effet

No Enemies

Source : Libretro
RAM / Memory (emulator)

No G-Force

Résultat / effet

No G-Force

Source : Libretro
RAM / Memory (emulator)

No horizontal Enemies

Résultat / effet

No horizontal Enemies

Source : Libretro
RAM / Memory (emulator)

No horizontal guardians on/off (Bug Byte)

Résultat / effet

No horizontal guardians on/off (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

No horizontal guardians on/off (Software Project)

Résultat / effet

No horizontal guardians on/off (Software Project)

Source : Libretro
RAM / Memory (emulator)

No vertical Enemies (except L5 Eugene)

Résultat / effet

No vertical Enemies (except L5 Eugene)

Source : Libretro
RAM / Memory (emulator)

No vertical guardians on/off (Bug Byte)

Résultat / effet

No vertical guardians on/off (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

No vertical guardians on/off (Software Project)

Résultat / effet

No vertical guardians on/off (Software Project)

Source : Libretro
RAM / Memory (emulator)

Normal sprite (Willy) in The Nightmare Room

Résultat / effet

Normal sprite (Willy) in The Nightmare Room

Source : Libretro
RAM / Memory (emulator)

Objects to be collected

Résultat / effet

Objects to be collected

Source : Libretro
RAM / Memory (emulator)

One item to enter bedroom

Résultat / effet

One item to enter bedroom

Source : Libretro
RAM / Memory (emulator)

One item to unlock Portal (Bug Byte)

Résultat / effet

One item to unlock Portal (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

One item to unlock Portal (Software Projects)

Résultat / effet

One item to unlock Portal (Software Projects)

Source : Libretro
RAM / Memory (emulator)

Oxygen Lasts Forever

Résultat / effet

Oxygen Lasts Forever

Source : Libretro
RAM / Memory (emulator)

Portal always open (Bug Byte)

Résultat / effet

Portal always open (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Portal always open (Software Project)

Résultat / effet

Portal always open (Software Project)

Source : Libretro
RAM / Memory (emulator)

Portal not required (Bug Byte)

Résultat / effet

Portal not required (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Portal not Required (Software Project)

Résultat / effet

Portal not Required (Software Project)

Source : Libretro
RAM / Memory (emulator)

Prevent changing music pitch after life loss

Résultat / effet

Prevent changing music pitch after life loss

Source : Libretro
RAM / Memory (emulator)

Prevent game auto pause

Résultat / effet

Prevent game auto pause

Source : Libretro
RAM / Memory (emulator)

Prevent top exit from Rescue Esmeralda

Résultat / effet

Prevent top exit from Rescue Esmeralda

Source : Libretro
RAM / Memory (emulator)

Prevent top exit from The Watch Tower

Résultat / effet

Prevent top exit from The Watch Tower

Source : Libretro
RAM / Memory (emulator)

Reduce air drain in Solar Power Generator (Bug Byte)

Résultat / effet

Reduce air drain in Solar Power Generator (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Reduce air drain in Solar Power Generator (Software Project)

Résultat / effet

Reduce air drain in Solar Power Generator (Software Project)

Source : Libretro
RAM / Memory (emulator)

Removes colour code (First try only)

Résultat / effet

Removes colour code (First try only)

Source : Libretro
RAM / Memory (emulator)

Restart game in last visited cavern (Bug Byte)

Résultat / effet

Restart game in last visited cavern (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Restart game in last visited cavern(Software Projects)

Résultat / effet

Restart game in last visited cavern(Software Projects)

Source : Libretro
RAM / Memory (emulator)

Skylabs harmless (Bug Byte)

Résultat / effet

Skylabs harmless (Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Skylabs harmless (Software Project)

Résultat / effet

Skylabs harmless (Software Project)

Source : Libretro
RAM / Memory (emulator)

Slightly better/easier 'Conservatory Roof' bugfix

Résultat / effet

Slightly better/easier 'Conservatory Roof' bugfix

Source : Libretro
RAM / Memory (emulator)

Slow air drain (Software Project)

Résultat / effet

Slow air drain (Software Project)

Source : Libretro
RAM / Memory (emulator)

Slow air drain(Bug Byte)

Résultat / effet

Slow air drain(Bug Byte)

Source : Libretro
RAM / Memory (emulator)

Start in room 1-63

Résultat / effet

Start in room 1-63

Source : Libretro
RAM / Memory (emulator)

Starting Lives (Software Project)

Résultat / effet

Starting Lives (Software Project)

Source : Libretro
RAM / Memory (emulator)

Stop attribute cycling on title screen

Résultat / effet

Stop attribute cycling on title screen

Source : Libretro
RAM / Memory (emulator)

Stop Colour code

Résultat / effet

Stop Colour code

Source : Libretro
RAM / Memory (emulator)

Stop in game tune deteriorating after each loss of life

Résultat / effet

Stop in game tune deteriorating after each loss of life

Source : Libretro
RAM / Memory (emulator)

Stop screeching on scrolling title

Résultat / effet

Stop screeching on scrolling title

Source : Libretro
RAM / Memory (emulator)

Stops horizontal nasties

Résultat / effet

Stops horizontal nasties

Source : Libretro
RAM / Memory (emulator)

Stupid Music

Résultat / effet

Stupid Music

Source : Libretro
RAM / Memory (emulator)

Super jumps OFF

Résultat / effet

Super jumps OFF

Source : Libretro
RAM / Memory (emulator)

Teleport code activated (boot appears) [if you want to turn it off use ]

Résultat / effet

Teleport code activated (boot appears) [if you want to turn it off use ]

Source : Libretro
RAM / Memory (emulator)

Teleport code activated (boot appears) [if you want to turn it off use ]

Résultat / effet

Teleport code activated (boot appears) [if you want to turn it off use ]

Source : Libretro
RAM / Memory (emulator)

Teleport code activated (boot appears) [if you want to turn it off use ]

Résultat / effet

Teleport code activated (boot appears) [if you want to turn it off use ]

Source : Libretro
RAM / Memory (emulator)

To disable this

Résultat / effet

To disable this

Source : Libretro
RAM / Memory (emulator)

Unlimited attempts at keypad code (this only really works as a type-in hack)

Résultat / effet

Unlimited attempts at keypad code (this only really works as a type-in hack)

Source : Libretro
RAM / Memory (emulator)

Use Interface 1

Résultat / effet

Use Interface 1

Source : Libretro
RAM / Memory (emulator)

Walk Through Monsters

Résultat / effet

Walk Through Monsters

Source : Libretro
RAM / Memory (emulator)

Walk through walls

Résultat / effet

Walk through walls

Source : Libretro
RAM / Memory (emulator)

WRITETYPER on

Résultat / effet

WRITETYPER on

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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