Do
32X

Doom (Japan, USA)

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Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

35
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
35
RAM / Memory (emulator)

32x Master Code. See notes.

Résultat / effet

32x Master Code. See notes.

Source : Libretro
RAM / Memory (emulator)

Access secret levels!

Résultat / effet

Access secret levels!

Source : Libretro
RAM / Memory (emulator)

All Pistol/chaingun ammo pickups are worth twice as much. See notes.

Résultat / effet

All Pistol/chaingun ammo pickups are worth twice as much. See notes.

Source : Libretro
RAM / Memory (emulator)

All Plasma Rifle ammo pickups are worth 4 times as much. See notes.

Résultat / effet

All Plasma Rifle ammo pickups are worth 4 times as much. See notes.

Source : Libretro
RAM / Memory (emulator)

All rocket launcher ammo pickups are worth 4 times as much. See notes.

Résultat / effet

All rocket launcher ammo pickups are worth 4 times as much. See notes.

Source : Libretro
RAM / Memory (emulator)

All shotgun ammo pickups are worth twice as much. See notes.

Résultat / effet

All shotgun ammo pickups are worth twice as much. See notes.

Source : Libretro
RAM / Memory (emulator)

Armor pick-ups are worth 50 (instead of only 2). See notes.

Résultat / effet

Armor pick-ups are worth 50 (instead of only 2). See notes.

Source : Libretro
RAM / Memory (emulator)

Armor pick-ups are worth 8 (instead of only 2). See notes.

Résultat / effet

Armor pick-ups are worth 8 (instead of only 2). See notes.

Source : Libretro
RAM / Memory (emulator)

Blue health pick-ups are worth 100 (instead of 2). See notes.

Résultat / effet

Blue health pick-ups are worth 100 (instead of 2). See notes.

Source : Libretro
RAM / Memory (emulator)

Blue health pick-ups are worth 50 (instead of 2). See notes.

Résultat / effet

Blue health pick-ups are worth 50 (instead of 2). See notes.

Source : Libretro
RAM / Memory (emulator)

Blue health pick-ups are worth 8 (instead of only 2). See notes.

Résultat / effet

Blue health pick-ups are worth 8 (instead of only 2). See notes.

Source : Libretro
RAM / Memory (emulator)

Fake Infinite Ammo [All Weapons]

Résultat / effet

Fake Infinite Ammo [All Weapons]

Source : Libretro
RAM / Memory (emulator)

Fake Infinite Health

Résultat / effet

Fake Infinite Health

Source : Libretro
RAM / Memory (emulator)

Fake Infinite/Maxed Armor

Résultat / effet

Fake Infinite/Maxed Armor

Source : Libretro
RAM / Memory (emulator)

Infinite Chaingun ammo. See notes.

Résultat / effet

Infinite Chaingun ammo. See notes.

Source : Libretro
RAM / Memory (emulator)

Infinite Health. Also applies to enemies. See notes.

Résultat / effet

Infinite Health. Also applies to enemies. See notes.

Source : Libretro
RAM / Memory (emulator)

Infinite pistol ammo. See notes.

Résultat / effet

Infinite pistol ammo. See notes.

Source : Libretro
RAM / Memory (emulator)

Infinite Plasma Rifle ammo. See Notes.

Résultat / effet

Infinite Plasma Rifle ammo. See Notes.

Source : Libretro
RAM / Memory (emulator)

Infinite Rocket Launcher ammo. See notes.

Résultat / effet

Infinite Rocket Launcher ammo. See notes.

Source : Libretro
RAM / Memory (emulator)

Infinite shotgun ammo. See notes.

Résultat / effet

Infinite shotgun ammo. See notes.

Source : Libretro
RAM / Memory (emulator)

Intro title / sound effect / sample modifier

Résultat / effet

Intro title / sound effect / sample modifier

Source : Libretro
RAM / Memory (emulator)

Level Modifier

Résultat / effet

Level Modifier

Source : Libretro
RAM / Memory (emulator)

Max health is increased to 1000 (instead of 200). See notes.

Résultat / effet

Max health is increased to 1000 (instead of 200). See notes.

Source : Libretro
RAM / Memory (emulator)

Max health is increased to 250 (instead of 200). See notes.

Résultat / effet

Max health is increased to 250 (instead of 200). See notes.

Source : Libretro
RAM / Memory (emulator)

Max pistol and chaingun ammo is 499 (instead of 200). See notes.

Résultat / effet

Max pistol and chaingun ammo is 499 (instead of 200). See notes.

Source : Libretro
RAM / Memory (emulator)

Max Plasma Rifle ammo is 499 (instead of 300). See notes.

Résultat / effet

Max Plasma Rifle ammo is 499 (instead of 300). See notes.

Source : Libretro
RAM / Memory (emulator)

Max rocket launcher ammo is 200 (instead of 50). See notes.

Résultat / effet

Max rocket launcher ammo is 200 (instead of 50). See notes.

Source : Libretro
RAM / Memory (emulator)

Max Shotgun ammo is 400 (instead of 50). See notes.

Résultat / effet

Max Shotgun ammo is 400 (instead of 50). See notes.

Source : Libretro
RAM / Memory (emulator)

No damage from the red or green pools of Ooze (it normally causes 2 points of damage every second you're standing in it). See notes.

Résultat / effet

No damage from the red or green pools of Ooze (it normally causes 2 points of damage every second you're standing in it). See notes.

Source : Libretro
RAM / Memory (emulator)

Note

Résultat / effet

Note

Source : Libretro
RAM / Memory (emulator)

Start with 125 health (instead of 100). See notes.

Résultat / effet

Start with 125 health (instead of 100). See notes.

Source : Libretro
RAM / Memory (emulator)

Start with 125 pistol ammo (instead of 50). See notes.

Résultat / effet

Start with 125 pistol ammo (instead of 50). See notes.

Source : Libretro
RAM / Memory (emulator)

Start with the Chaingun. See notes.

Résultat / effet

Start with the Chaingun. See notes.

Source : Libretro
RAM / Memory (emulator)

Start with the Rocket Launcher. See Notes.

Résultat / effet

Start with the Rocket Launcher. See Notes.

Source : Libretro
RAM / Memory (emulator)

Your armor never gets damaged (although you can still die). See notes.

Résultat / effet

Your armor never gets damaged (although you can still die). See notes.

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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