Batman - Return of the Joker
NES · USA

Batman - Return of the Joker

56 cheats

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Media

loaded from their original sources
Batman - Return of the Joker
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

56
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
56
RAM / Memory (emulator)

Inf. Lives

Résultat / effet

Inf. Lives

Source : Libretro
RAM / Memory (emulator)

Inf. energy

Résultat / effet

Inf. energy

Source : Libretro
RAM / Memory (emulator)

Untouchable by enemy, shots

Résultat / effet

Untouchable by enemy, shots

Source : Libretro
RAM / Memory (emulator)

No Damage From Bullets Or Missiles

Résultat / effet

No Damage From Bullets Or Missiles

Source : Libretro
RAM / Memory (emulator)

No Damage From Objects Or Enemies

Résultat / effet

No Damage From Objects Or Enemies

Source : Libretro
RAM / Memory (emulator)

Invincible In Boss Fights

Résultat / effet

Invincible In Boss Fights

Source : Libretro
RAM / Memory (emulator)

Walk Through Enemies And Projectiles After Being Hit

Résultat / effet

Walk Through Enemies And Projectiles After Being Hit

Source : Libretro
RAM / Memory (emulator)

Start With 9 Lives

Résultat / effet

Start With 9 Lives

Source : Libretro
RAM / Memory (emulator)

Darker Colour

Résultat / effet

Darker Colour

Source : Libretro
RAM / Memory (emulator)

Softer Music

Résultat / effet

Softer Music

Source : Libretro
RAM / Memory (emulator)

Changes Colour

Résultat / effet

Changes Colour

Source : Libretro
RAM / Memory (emulator)

Protection from enemy bullets

Résultat / effet

Protection from enemy bullets

Source : Libretro
RAM / Memory (emulator)

Protection from collisions

Résultat / effet

Protection from collisions

Source : Libretro
RAM / Memory (emulator)

Protection from "electric grids"

Résultat / effet

Protection from "electric grids"

Source : Libretro
RAM / Memory (emulator)

Start with 1 life

Résultat / effet

Start with 1 life

Source : Libretro
RAM / Memory (emulator)

Start with 100 lives

Résultat / effet

Start with 100 lives

Source : Libretro
RAM / Memory (emulator)

Each Backpack Energy Capsule counts as two

Résultat / effet

Each Backpack Energy Capsule counts as two

Source : Libretro
RAM / Memory (emulator)

Each Backpack Energy Capsule counts as four

Résultat / effet

Each Backpack Energy Capsule counts as four

Source : Libretro
RAM / Memory (emulator)

Invincibility lasts until next stage

Résultat / effet

Invincibility lasts until next stage

Source : Libretro
RAM / Memory (emulator)

Start with 7 Backpack Energy Capsules instead of none

Résultat / effet

Start with 7 Backpack Energy Capsules instead of none

Source : Libretro
RAM / Memory (emulator)

Start game with 3 life increments instead of 8--NOTE: WORKS ONLY AT THE START OF THE NEW GAME

Résultat / effet

Start game with 3 life increments instead of 8--NOTE: WORKS ONLY AT THE START OF THE NEW GAME

Source : Libretro
RAM / Memory (emulator)

Continue game with 3 life increments instead of 8--NOTE: WORKS ONLY AFTER YOU'VE LOST A LIFE

Résultat / effet

Continue game with 3 life increments instead of 8--NOTE: WORKS ONLY AFTER YOU'VE LOST A LIFE

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Don't get stunned when hit

Résultat / effet

Don't get stunned when hit

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Jump Higher

Résultat / effet

Jump Higher

Source : Libretro
RAM / Memory (emulator)

Jump Very High

Résultat / effet

Jump Very High

Source : Libretro
RAM / Memory (emulator)

Weapon Fully Charged While Standing Still

Résultat / effet

Weapon Fully Charged While Standing Still

Source : Libretro
RAM / Memory (emulator)

Weapon Fully Charged While Jumping

Résultat / effet

Weapon Fully Charged While Jumping

Source : Libretro
RAM / Memory (emulator)

Weapon Fully Charged While Walking

Résultat / effet

Weapon Fully Charged While Walking

Source : Libretro
RAM / Memory (emulator)

Weapon Fully Charged While Crouching

Résultat / effet

Weapon Fully Charged While Crouching

Source : Libretro
RAM / Memory (emulator)

Weapon Fully Charged While Flying

Résultat / effet

Weapon Fully Charged While Flying

Source : Libretro
RAM / Memory (emulator)

Spikes In 3-2 Don't Bother Anymore

Résultat / effet

Spikes In 3-2 Don't Bother Anymore

Source : Libretro
RAM / Memory (emulator)

Stand Your Ground

Résultat / effet

Stand Your Ground

Source : Libretro
RAM / Memory (emulator)

Intense Knock-Back When Hit

Résultat / effet

Intense Knock-Back When Hit

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Health Batman (In Boss Fights)

Résultat / effet

Infinite Health Batman (In Boss Fights)

Source : Libretro
RAM / Memory (emulator)

Walk Through Enemies And Projectiles After Being Hit Once

Résultat / effet

Walk Through Enemies And Projectiles After Being Hit Once

Source : Libretro
RAM / Memory (emulator)

Boss Loses Health Very Quickly

Résultat / effet

Boss Loses Health Very Quickly

Source : Libretro
RAM / Memory (emulator)

Boss Has No Health

Résultat / effet

Boss Has No Health

Source : Libretro
RAM / Memory (emulator)

Modify Batman's Animation

Résultat / effet

Modify Batman's Animation

Source : Libretro
RAM / Memory (emulator)

Weapon Modifier

Résultat / effet

Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Score Modifier

Résultat / effet

Score Modifier

Source : Libretro
RAM / Memory (emulator)

Cannot Be Touched By Enemies/Weapons

Résultat / effet

Cannot Be Touched By Enemies/Weapons

Source : Libretro
RAM / Memory (emulator)

Infinite Baterangs

Résultat / effet

Infinite Baterangs

Source : Libretro
RAM / Memory (emulator)

Scrolling Modifier

Résultat / effet

Scrolling Modifier

Source : Libretro
RAM / Memory (emulator)

Suit Palette Modifiers

Résultat / effet

Suit Palette Modifiers

Source : Libretro
RAM / Memory (emulator)

Harmless Spikes

Résultat / effet

Harmless Spikes

Source : Libretro
RAM / Memory (emulator)

Title screen music / sound effects modifier

Résultat / effet

Title screen music / sound effects modifier

Source : Libretro
RAM / Memory (emulator)

High Jump

Résultat / effet

High Jump

Source : Libretro
RAM / Memory (emulator)

Super Jumps

Résultat / effet

Super Jumps

Source : Libretro
RAM / Memory (emulator)

Enemies Die On Contact

Résultat / effet

Enemies Die On Contact

Source : Libretro
RAM / Memory (emulator)

Walk Behind Scenery

Résultat / effet

Walk Behind Scenery

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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