St
Game Boy · USA

Street Fighter II (SGB Enhanced)

54 cheats

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Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

54
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
54
RAM / Memory (emulator)

Invincible P1

Résultat / effet

Invincible P1

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere P1

Résultat / effet

Hit Anywhere P1

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere P2

Résultat / effet

Hit Anywhere P2

Source : Libretro
RAM / Memory (emulator)

Player One Starts With Very Little Energy

Résultat / effet

Player One Starts With Very Little Energy

Source : Libretro
RAM / Memory (emulator)

Player One Starts With 1/4 Energy

Résultat / effet

Player One Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Player One Starts With 1/2 Energy

Résultat / effet

Player One Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Player One Starts With 3/4 Energy

Résultat / effet

Player One Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Player One Starts With More Energy

Résultat / effet

Player One Starts With More Energy

Source : Libretro
RAM / Memory (emulator)

Player Two Starts With Very Little Energy

Résultat / effet

Player Two Starts With Very Little Energy

Source : Libretro
RAM / Memory (emulator)

Player Two Starts With 1/4 Energy

Résultat / effet

Player Two Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Player Two Starts With 1/2 Energy

Résultat / effet

Player Two Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Player Two Starts With 3/4 Energy

Résultat / effet

Player Two Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Player Two Starts With More Energy

Résultat / effet

Player Two Starts With More Energy

Source : Libretro
RAM / Memory (emulator)

Start With ?? Seconds On The Timer

Résultat / effet

Start With ?? Seconds On The Timer

Source : Libretro
RAM / Memory (emulator)

Allows You To Select A Higher Skill Level

Résultat / effet

Allows You To Select A Higher Skill Level

Source : Libretro
RAM / Memory (emulator)

Opponent Can't Win Any Normal Rounds

Résultat / effet

Opponent Can't Win Any Normal Rounds

Source : Libretro
RAM / Memory (emulator)

Fireball Doesn't Do Any Damage

Résultat / effet

Fireball Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Fireball Does More Damage

Résultat / effet

Fireball Does More Damage

Source : Libretro
RAM / Memory (emulator)

Fireball Kills

Résultat / effet

Fireball Kills

Source : Libretro
RAM / Memory (emulator)

Nobody Takes Damage From Anything But Throws/Grabs

Résultat / effet

Nobody Takes Damage From Anything But Throws/Grabs

Source : Libretro
RAM / Memory (emulator)

Opponent Is Better

Résultat / effet

Opponent Is Better

Source : Libretro
RAM / Memory (emulator)

Some Weird Glitches

Résultat / effet

Some Weird Glitches

Source : Libretro
RAM / Memory (emulator)

Weird Music (Go Into Options And Mess Around, It's Fun)

Résultat / effet

Weird Music (Go Into Options And Mess Around, It's Fun)

Source : Libretro
RAM / Memory (emulator)

Jump Higher

Résultat / effet

Jump Higher

Source : Libretro
RAM / Memory (emulator)

Ryu's Super Fireball Doesn't Work

Résultat / effet

Ryu's Super Fireball Doesn't Work

Source : Libretro
RAM / Memory (emulator)

Opponent Will Be Get Drowsy In The First Round

Résultat / effet

Opponent Will Be Get Drowsy In The First Round

Source : Libretro
RAM / Memory (emulator)

All Is Frozen Except Timer, Turn Code Off Hit Opponent Once And Turn It On And Wait For The Timer To Run Out And You Win

Résultat / effet

All Is Frozen Except Timer, Turn Code Off Hit Opponent Once And Turn It On And Wait For The Timer To Run Out And You Win

Source : Libretro
RAM / Memory (emulator)

Always Lose

Résultat / effet

Always Lose

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Foot Sweep Doesn't Do Any Damage

Résultat / effet

Foot Sweep Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Foot Sweep Does More Damage

Résultat / effet

Foot Sweep Does More Damage

Source : Libretro
RAM / Memory (emulator)

Foot Sweep Kills

Résultat / effet

Foot Sweep Kills

Source : Libretro
RAM / Memory (emulator)

Crouch Punch Doesn't Do Any Damage

Résultat / effet

Crouch Punch Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Crouch Punch Does More Damage

Résultat / effet

Crouch Punch Does More Damage

Source : Libretro
RAM / Memory (emulator)

Crouch Punch Kills

Résultat / effet

Crouch Punch Kills

Source : Libretro
RAM / Memory (emulator)

Normal Uppercut Doesn't Do Any Damage

Résultat / effet

Normal Uppercut Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Normal Uppercut Does More Damage

Résultat / effet

Normal Uppercut Does More Damage

Source : Libretro
RAM / Memory (emulator)

Normal Uppercut Kills

Résultat / effet

Normal Uppercut Kills

Source : Libretro
RAM / Memory (emulator)

Straight Punch Doesn't Do Any Damage

Résultat / effet

Straight Punch Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Straight Punch Does More Damage

Résultat / effet

Straight Punch Does More Damage

Source : Libretro
RAM / Memory (emulator)

Straight Punch Kills

Résultat / effet

Straight Punch Kills

Source : Libretro
RAM / Memory (emulator)

Standing Back Kick Doesn't Do Any Damage

Résultat / effet

Standing Back Kick Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Standing Back Kick Does More Damage

Résultat / effet

Standing Back Kick Does More Damage

Source : Libretro
RAM / Memory (emulator)

Standing Back Kick Kills

Résultat / effet

Standing Back Kick Kills

Source : Libretro
RAM / Memory (emulator)

Rolling Throw Doesn't Do Any Damage

Résultat / effet

Rolling Throw Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Rolling Throw Does More Damage

Résultat / effet

Rolling Throw Does More Damage

Source : Libretro
RAM / Memory (emulator)

Rolling Throw Kills

Résultat / effet

Rolling Throw Kills

Source : Libretro
RAM / Memory (emulator)

Jumping Straight Up & Kicking Doesn't Do Any Damage

Résultat / effet

Jumping Straight Up & Kicking Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Jumping Straight Up & Kicking Does More Damage

Résultat / effet

Jumping Straight Up & Kicking Does More Damage

Source : Libretro
RAM / Memory (emulator)

Jumping Straight Up & Kicking Kills

Résultat / effet

Jumping Straight Up & Kicking Kills

Source : Libretro
RAM / Memory (emulator)

Standing Short Kick Doesn't Do Any Damage

Résultat / effet

Standing Short Kick Doesn't Do Any Damage

Source : Libretro
RAM / Memory (emulator)

Standing Short Kick Does More Damage

Résultat / effet

Standing Short Kick Does More Damage

Source : Libretro
RAM / Memory (emulator)

Standing Short Kick Kills

Résultat / effet

Standing Short Kick Kills

Source : Libretro
RAM / Memory (emulator)

Easier Moves

Résultat / effet

Easier Moves

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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