Pit Fighter
Mega Drive

Pit Fighter

103 cheats

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Pit Fighter
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

103
+
Action ReplayRequires an Action Replay or compatible emulation.
1
Action Replay

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
102
RAM / Memory (emulator)

1 Hit K.O.s (on all opponents & players)

Résultat / effet

1 Hit K.O.s (on all opponents & players)

Source : Libretro
RAM / Memory (emulator)

1st Enemy is frozen - Instant win

Résultat / effet

1st Enemy is frozen - Instant win

Source : Libretro
RAM / Memory (emulator)

2nd Enemy is always Angel

Résultat / effet

2nd Enemy is always Angel

Source : Libretro
RAM / Memory (emulator)

2nd Enemy is frozen - Instant win

Résultat / effet

2nd Enemy is frozen - Instant win

Source : Libretro
RAM / Memory (emulator)

2nd Enemy Modifier

Résultat / effet

2nd Enemy Modifier

Source : Libretro
RAM / Memory (emulator)

Always Fight Angel

Résultat / effet

Always Fight Angel

Source : Libretro
RAM / Memory (emulator)

Always Fight Blue Buzz in Grudge Matches

Résultat / effet

Always Fight Blue Buzz in Grudge Matches

Source : Libretro
RAM / Memory (emulator)

Always Fight Enemy Modifier

Résultat / effet

Always Fight Enemy Modifier

Source : Libretro
RAM / Memory (emulator)

Always Grudge Match

Résultat / effet

Always Grudge Match

Source : Libretro
RAM / Memory (emulator)

Always Powered Up

Résultat / effet

Always Powered Up

Source : Libretro
RAM / Memory (emulator)

Attacking Your Enemy While He / She is Down Will Drain His / Her Energy Quicker

Résultat / effet

Attacking Your Enemy While He / She is Down Will Drain His / Her Energy Quicker

Source : Libretro
RAM / Memory (emulator)

Background is always black

Résultat / effet

Background is always black

Source : Libretro
RAM / Memory (emulator)

Both players can play as Ty

Résultat / effet

Both players can play as Ty

Source : Libretro
RAM / Memory (emulator)

Both Players Fight For Championship at Same Time

Résultat / effet

Both Players Fight For Championship at Same Time

Source : Libretro
RAM / Memory (emulator)

Can't perform any evasive moves (Buzz's roll, Ty's cartwheel, or Kato's flip)

Résultat / effet

Can't perform any evasive moves (Buzz's roll, Ty's cartwheel, or Kato's flip)

Source : Libretro
RAM / Memory (emulator)

Computer always automatically selects Buzz as your fighter

Résultat / effet

Computer always automatically selects Buzz as your fighter

Source : Libretro
RAM / Memory (emulator)

Computer selects your fighter 1

Résultat / effet

Computer selects your fighter 1

Source : Libretro
RAM / Memory (emulator)

Computer selects your fighter 2

Résultat / effet

Computer selects your fighter 2

Source : Libretro
RAM / Memory (emulator)

cpu always powered up

Résultat / effet

cpu always powered up

Source : Libretro
RAM / Memory (emulator)

Cpu Get O.K

Résultat / effet

Cpu Get O.K

Source : Libretro
RAM / Memory (emulator)

Cpu Gets O.K

Résultat / effet

Cpu Gets O.K

Source : Libretro
RAM / Memory (emulator)

Cpu Never Gets Knockdown In Grude Match

Résultat / effet

Cpu Never Gets Knockdown In Grude Match

Source : Libretro
RAM / Memory (emulator)

CPU taunts excessively when you are knocked down

Résultat / effet

CPU taunts excessively when you are knocked down

Source : Libretro
RAM / Memory (emulator)

Enemies are more aggressive

Résultat / effet

Enemies are more aggressive

Source : Libretro
RAM / Memory (emulator)

Enemy's health is not displayed

Résultat / effet

Enemy's health is not displayed

Source : Libretro
RAM / Memory (emulator)

Enemy's health is not displayed

Résultat / effet

Enemy's health is not displayed

Source : Libretro
RAM / Memory (emulator)

Evasive moves (Buzz's roll, Kato's flip, & Ty's cartwheel) only goes to the right

Résultat / effet

Evasive moves (Buzz's roll, Kato's flip, & Ty's cartwheel) only goes to the right

Source : Libretro
RAM / Memory (emulator)

Evasive moves are easier to perform (Buzz's roll, Ty's cartwheel, or Kato's flip)

Résultat / effet

Evasive moves are easier to perform (Buzz's roll, Ty's cartwheel, or Kato's flip)

Source : Libretro
RAM / Memory (emulator)

Evasive moves are unpredicatble (Buzz's roll, Ty's cartwheel, & Kato's flip)

Résultat / effet

Evasive moves are unpredicatble (Buzz's roll, Ty's cartwheel, & Kato's flip)

Source : Libretro
RAM / Memory (emulator)

Freeze Match Clock (No time limit)

Résultat / effet

Freeze Match Clock (No time limit)

Source : Libretro
RAM / Memory (emulator)

Grudge Match opponent is wearing red instead of blue

Résultat / effet

Grudge Match opponent is wearing red instead of blue

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Energy - Player 1

Résultat / effet

Infinite Energy - Player 1

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Infinite Time To Select Fighter

Résultat / effet

Infinite Time To Select Fighter

Source : Libretro
RAM / Memory (emulator)

Little Time To Select Fighter

Résultat / effet

Little Time To Select Fighter

Source : Libretro
RAM / Memory (emulator)

Match Clock Runs Faster

Résultat / effet

Match Clock Runs Faster

Source : Libretro
RAM / Memory (emulator)

Match Clock Runs Slower

Résultat / effet

Match Clock Runs Slower

Source : Libretro
RAM / Memory (emulator)

Match Number Modifier

Résultat / effet

Match Number Modifier

Source : Libretro
RAM / Memory (emulator)

Must win 1 match to become champion

Résultat / effet

Must win 1 match to become champion

Source : Libretro
RAM / Memory (emulator)

Must win 10 matches to become champion

Résultat / effet

Must win 10 matches to become champion

Source : Libretro
RAM / Memory (emulator)

Must win 11 matches to become champion

Résultat / effet

Must win 11 matches to become champion

Source : Libretro
RAM / Memory (emulator)

Must win 12 matches to become champion

Résultat / effet

Must win 12 matches to become champion

Source : Libretro
RAM / Memory (emulator)

Must win 13 matches to become champion

Résultat / effet

Must win 13 matches to become champion

Source : Libretro
RAM / Memory (emulator)

Must win 14 matches instead of 15 to become champion

Résultat / effet

Must win 14 matches instead of 15 to become champion

Source : Libretro
RAM / Memory (emulator)

Must Win 2 Matches to Become Champion

Résultat / effet

Must Win 2 Matches to Become Champion

Source : Libretro
RAM / Memory (emulator)

Must Win 3 Matches to Become Champion

Résultat / effet

Must Win 3 Matches to Become Champion

Source : Libretro
RAM / Memory (emulator)

Must Win 4 Matches to Become Champion

Résultat / effet

Must Win 4 Matches to Become Champion

Source : Libretro
RAM / Memory (emulator)

Must Win 5 Matches to Become Champion

Résultat / effet

Must Win 5 Matches to Become Champion

Source : Libretro
RAM / Memory (emulator)

Must Win 6 Matches to Become Champion

Résultat / effet

Must Win 6 Matches to Become Champion

Source : Libretro
RAM / Memory (emulator)

Must Win 7 Matches to Become Champion

Résultat / effet

Must Win 7 Matches to Become Champion

Source : Libretro
RAM / Memory (emulator)

Must Win 8 Matches To Become Champion

Résultat / effet

Must Win 8 Matches To Become Champion

Source : Libretro
RAM / Memory (emulator)

Must Win 9 Matches to Become Champion

Résultat / effet

Must Win 9 Matches to Become Champion

Source : Libretro
RAM / Memory (emulator)

No opponent for most matches / Instant win

Résultat / effet

No opponent for most matches / Instant win

Source : Libretro
RAM / Memory (emulator)

No Opponents in most matches

Résultat / effet

No Opponents in most matches

Source : Libretro
RAM / Memory (emulator)

Number of Stars / KOs modifier - Player 1

Résultat / effet

Number of Stars / KOs modifier - Player 1

Source : Libretro
RAM / Memory (emulator)

One Hit For Both Fighters

Résultat / effet

One Hit For Both Fighters

Source : Libretro
RAM / Memory (emulator)

Opponents will taunt excessively after knocking you down

Résultat / effet

Opponents will taunt excessively after knocking you down

Source : Libretro
RAM / Memory (emulator)

Opponet Modifier

Résultat / effet

Opponet Modifier

Source : Libretro
RAM / Memory (emulator)

Play as Alternate Buzz

Résultat / effet

Play as Alternate Buzz

Source : Libretro
RAM / Memory (emulator)

Play as an alternate Buzz

Résultat / effet

Play as an alternate Buzz

Source : Libretro
RAM / Memory (emulator)

Play as Angel - Player 1

Résultat / effet

Play as Angel - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as Buzz - Player 1

Résultat / effet

Play as Buzz - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as C.C. Rider - Player 1

Résultat / effet

Play as C.C. Rider - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as Chainman Eddie - Player 1

Résultat / effet

Play as Chainman Eddie - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as Heavy Metal - Player 1

Résultat / effet

Play as Heavy Metal - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as Kato - Player 1

Résultat / effet

Play as Kato - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as Mad Miles - Player 1

Résultat / effet

Play as Mad Miles - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as Southside Jim - Player 1

Résultat / effet

Play as Southside Jim - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as the Bosses

Résultat / effet

Play as the Bosses

Source : Libretro
RAM / Memory (emulator)

Play as The Executioner - Player 1

Résultat / effet

Play as The Executioner - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as The Warrior - Player 1

Résultat / effet

Play as The Warrior - Player 1

Source : Libretro
RAM / Memory (emulator)

Play as Ty - Player 1

Résultat / effet

Play as Ty - Player 1

Source : Libretro
RAM / Memory (emulator)

Player 1 can only choose Buzz - multiple effects

Résultat / effet

Player 1 can only choose Buzz - multiple effects

Source : Libretro
RAM / Memory (emulator)

Player 1 can only select Buzz / Player 2 can only select Ty

Résultat / effet

Player 1 can only select Buzz / Player 2 can only select Ty

Source : Libretro
RAM / Memory (emulator)

Player 1 can't punch & can carry multiple weapons

Résultat / effet

Player 1 can't punch & can carry multiple weapons

Source : Libretro
RAM / Memory (emulator)

Player 1 starts at the center of the screen

Résultat / effet

Player 1 starts at the center of the screen

Source : Libretro
RAM / Memory (emulator)

Player 1's selection screen rapidly scrolls between Kato & Buzz / Player 2 can only choose Ty

Résultat / effet

Player 1's selection screen rapidly scrolls between Kato & Buzz / Player 2 can only choose Ty

Source : Libretro
RAM / Memory (emulator)

Player 2 can only choose Ty or Buzz - multiple effects

Résultat / effet

Player 2 can only choose Ty or Buzz - multiple effects

Source : Libretro
RAM / Memory (emulator)

Player 2 joins in automatically

Résultat / effet

Player 2 joins in automatically

Source : Libretro
RAM / Memory (emulator)

Player 2 Modifier

Résultat / effet

Player 2 Modifier

Source : Libretro
RAM / Memory (emulator)

Power Pill Lasts For a Longer Time

Résultat / effet

Power Pill Lasts For a Longer Time

Source : Libretro
RAM / Memory (emulator)

Power Pill Lasts For a Shorter Time

Résultat / effet

Power Pill Lasts For a Shorter Time

Source : Libretro
RAM / Memory (emulator)

Power Pill Lasts Much Longer

Résultat / effet

Power Pill Lasts Much Longer

Source : Libretro
RAM / Memory (emulator)

Power Pill Lasts Until Death Or End of Match

Résultat / effet

Power Pill Lasts Until Death Or End of Match

Source : Libretro
RAM / Memory (emulator)

Stage Modifier

Résultat / effet

Stage Modifier

Source : Libretro
RAM / Memory (emulator)

Start With 1 Life

Résultat / effet

Start With 1 Life

Source : Libretro
RAM / Memory (emulator)

Start With 2 Lives

Résultat / effet

Start With 2 Lives

Source : Libretro
RAM / Memory (emulator)

Start With 3 Lives

Résultat / effet

Start With 3 Lives

Source : Libretro
RAM / Memory (emulator)

Start With 5 Lives

Résultat / effet

Start With 5 Lives

Source : Libretro
RAM / Memory (emulator)

Start With 6 Lives

Résultat / effet

Start With 6 Lives

Source : Libretro
RAM / Memory (emulator)

Turbo Controller

Résultat / effet

Turbo Controller

Source : Libretro
RAM / Memory (emulator)

Ty's & Buzz's evasive moves don't go as far

Résultat / effet

Ty's & Buzz's evasive moves don't go as far

Source : Libretro
RAM / Memory (emulator)

Ty's & Buzz's evassive moves don't go as far

Résultat / effet

Ty's & Buzz's evassive moves don't go as far

Source : Libretro
RAM / Memory (emulator)

untouchable

Résultat / effet

untouchable

Source : Libretro
RAM / Memory (emulator)

Weapons don't appear at first / Sticks, knives, & stars don't appear at all

Résultat / effet

Weapons don't appear at first / Sticks, knives, & stars don't appear at all

Source : Libretro
RAM / Memory (emulator)

Weapons fall through the floor

Résultat / effet

Weapons fall through the floor

Source : Libretro
RAM / Memory (emulator)

When you die your body remains on the floor after you continue

Résultat / effet

When you die your body remains on the floor after you continue

Source : Libretro
RAM / Memory (emulator)

You And The Cpu Always Powered Up

Résultat / effet

You And The Cpu Always Powered Up

Source : Libretro
RAM / Memory (emulator)

You can only throw an opponent to the right

Résultat / effet

You can only throw an opponent to the right

Source : Libretro
RAM / Memory (emulator)

Your shadow stays in one spot on the floor

Résultat / effet

Your shadow stays in one spot on the floor

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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