Always At Top of Screen
Always At Top of Screen
Confirm your email address to use comments and your collection.
Sign in
These codes cannot be used as-is on the console alone. Open only the category you need.
Always At Top of Screen
Infinite 3-Way Missiles
Infinite Health
Infinite Homing Missiles
Infinite Lightnings
Infinite Lives
Infinite Shields (Unnecessary If The Code Below Is Used)
Infinite/Max Health, Top View
Rapid, More Powerful Gunfire
Untouchable, Side View
+ Icon Pick-ups Never Disappear (The Ones That Make The Enemies Temporarily Stop Shooting).
All Enemies And Hazards Are Gone (Side view)
Always At Top Of Screen
Automatically advance to the next level everytime you die.
Drive Across Any Opening Without Falling (Drive on air).
Enemies Always Drop Something (Heart, Weapon, etc) When You Kill Them (Side View)
Heart icon adds 0 points to energy bar
Heart icon adds 1 point to energy bar
Heart icon adds 10 points to energy bar
Heart icon adds 11 points to energy bar
Heart icon adds 12 points to energy bar
Heart icon adds 2 points to energy bar
Heart icon adds 4 points to energy bar
Heart icon adds 5 points to energy bar
Heart icon adds 6 points to energy bar
Heart icon adds 7 points to energy bar
Heart icon adds 8 points to energy bar
Heart icon adds 9 points to energy bar
High Moon Jump With Slow Descent When On Foot (Side View).
Hit Enemies/Bosses Anywhere, No Matter Where You Shoot
Inf max health, top view
Infinite 3-way fire
Infinite 3-Way Fire (Alt.)
Infinite 3-way missiles
Infinite 3-Way Missiles
Infinite 3-Way Missiles - Blaster Master 2 (USA) (Beta)
Infinite 8-way lightnings
Infinite 8-Way Lightnings (Alt.)
Infinite continue credits
Infinite Credits - Blaster Master 2 (USA) (Beta)
Infinite Energy
Infinite Energy - Blaster Master 2 (USA) (Beta)
Infinite Energy Extra
Infinite Fuel
Infinite Fuel - Blaster Master 2 (USA) (Beta)
Infinite Health
Infinite Health In Special Levels
Infinite Homing Missiles
Infinite Homing Missiles
Infinite Homing Missiles - Blaster Master 2 (USA) (Beta)
Infinite hyper missiles
Infinite Lightnings
Infinite Lightnings
Infinite Lightnings - Blaster Master 2 (USA) (Beta)
Infinite Lives
Infinite Lives
Infinite Lives - Blaster Master 2 (USA) (Beta)
Infinite lives (Not in top view mode)
Infinite Shield
Infinite Shield - Blaster Master 2 (USA) (Beta)
Infinite Shields
Infinite shields
Infinite time to decide whether to use a continue credit
Invincibility
Invincibility
Invincibility
Invincibility - Blaster Master 2 (USA) (Beta)
Invincibility (top view levels only)
Invincibility In Special Levels
Jump about 1-1/2x normal height in vehicle
Jump about 1-1/2x normal height when walking and don't take damage from medium falls
Jump about 1/2x normal height in vehicle
Jump about 1/2x normal height when walking
Jump about 2x normal height in vehicle
Jump about 2x normal height when walking and don't take damage from medium falls
Jump about 3/4x normal height in vehicle
Jump about 3/4x normal height when walking
Jump about 3x normal height in vehicle
Jump about 6x normal height in vehicle
Medium Falls Don't Hurt
No Damage From Even The Highest Falls When On Foot (Side view)
One Hit Kills Enemies And Bosses (Side view)
Protection from most hazards (Not in top view mode)
Rapid, more powerful gunfire
Regular (Starting) Weapon Is 10x Stronger (Side view)
Regular (Starting) Weapon Is 4x Stronger (Side View)
Shields last 1/10x normal time
Shields last 1/2x normal time
Shields last 1/3x normal time
Shields last 1/5x normal time
Shields last 10x normal time
Shields last 2x normal time
Shields last 3x normal time
Shields last 5x normal time
Shoot Thru Walls (Top View Levels Only)
Start a new game on stage 1, section 2 (lower level).
Start a new game on stage 2.
Start a new game on stage 3.
Start a new game on stage 4.
Start a new game on stage 5.
Start a new game on stage 6.
Start a new game on stage 7.
Start a new game on stage 8.
Start each life with 4x as much energy (overhead view).
Start each life with twice as much energy (overhead view).
Start with 1 life
Start with 10 lives
Start with 2 lives
Start with 20 lives
Start with 5 lives
Stay In The Same Area After You Die (Instead Of Having To Start Back At The Beginning Of The Stage)
Super High Moon Jump With Even Slower Descent When On Foot (Side View)
The fireball will never attack for standing still (side view).
Vehicle Has High Moon Jump With Slower Descent
Vehicle Has Moon Jump With Slow Descent
Vehicle Has Super High Moon Jump With Even Slower Descent.
Walk Through Walls When Walking Left (On Foot)
Walk Through Walls When Walking Right (On Foot)
Weapon icon adds 0 more to amt. you have
Weapon icon adds 1 more to amt. you have
Weapon icon adds 10 more to amt. you have
Weapon icon adds 20 more to amt. you have
Weapon icon adds 3 more to amt. you have
Weapon icon adds 50 more to amt. you have
Weapon icon adds 99 more to amt. you have
When You Get The + Icon/Pick-up, The Enemies Will Stop Shooting For The Entire Level
While On Foot, Press UP To Climb. Works Anywhere, Even Without A Ladder
Your Gun (In Overhead View) Is 10x As Strong
Your gun (in the overhead view) is twice as strong.
Comments
0