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NBA 2K1

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Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

195
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
195
RAM / Memory (emulator)

10th Created Character Codes-Max 3 Point Shooting

Résultat / effet

10th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max All Stats

Résultat / effet

10th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Ballhandling

Résultat / effet

10th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Defensive Rebound

Résultat / effet

10th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Dunking

Résultat / effet

10th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Free Throws

Résultat / effet

10th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Low Post

Résultat / effet

10th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Offensive Rebound

Résultat / effet

10th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Passing

Résultat / effet

10th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Shooting

Résultat / effet

10th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Shot Blocking

Résultat / effet

10th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Speed

Résultat / effet

10th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Stamina

Résultat / effet

10th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

10th Created Character Codes-Max Steals

Résultat / effet

10th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max 3 Point Shooting

Résultat / effet

11th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max All Stats

Résultat / effet

11th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Ballhandling

Résultat / effet

11th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Defensive Rebound

Résultat / effet

11th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Dunking

Résultat / effet

11th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Free Throws

Résultat / effet

11th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Low Post

Résultat / effet

11th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Offensive Rebound

Résultat / effet

11th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Passing

Résultat / effet

11th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Shooting

Résultat / effet

11th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Shot Blocking

Résultat / effet

11th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Speed

Résultat / effet

11th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Stamina

Résultat / effet

11th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

11th Created Character Codes-Max Steals

Résultat / effet

11th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Away Team Infinite Time-Outs

Résultat / effet

12th Created Character Codes-Away Team Infinite Time-Outs

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Away Team No Time-Outs

Résultat / effet

12th Created Character Codes-Away Team No Time-Outs

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Away Team Score Modifier (Replace FF's with below code)

Résultat / effet

12th Created Character Codes-Away Team Score Modifier (Replace FF's with below code)

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Home Team Infinite Time-Outs

Résultat / effet

12th Created Character Codes-Home Team Infinite Time-Outs

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Home Team No Time-Outs

Résultat / effet

12th Created Character Codes-Home Team No Time-Outs

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Home Team Score Modifier (Replace FF's with below code)

Résultat / effet

12th Created Character Codes-Home Team Score Modifier (Replace FF's with below code)

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max 3 Point Shooting

Résultat / effet

12th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max All Stats

Résultat / effet

12th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Ballhandling

Résultat / effet

12th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Defensive Rebound

Résultat / effet

12th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Dunking

Résultat / effet

12th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Free Throws

Résultat / effet

12th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Low Post

Résultat / effet

12th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Offensive Rebound

Résultat / effet

12th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Passing

Résultat / effet

12th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Shooting

Résultat / effet

12th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Shot Blocking

Résultat / effet

12th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Speed

Résultat / effet

12th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Stamina

Résultat / effet

12th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

12th Created Character Codes-Max Steals

Résultat / effet

12th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max 3 Point Shooting

Résultat / effet

1st Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max All Stats

Résultat / effet

1st Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Ballhandling

Résultat / effet

1st Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Defensive Rebound

Résultat / effet

1st Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Dunking

Résultat / effet

1st Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Free Throws

Résultat / effet

1st Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Low Post

Résultat / effet

1st Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Offensive Rebound

Résultat / effet

1st Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Passing

Résultat / effet

1st Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Shooting

Résultat / effet

1st Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Shot Blocking

Résultat / effet

1st Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Speed

Résultat / effet

1st Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Stamina

Résultat / effet

1st Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

1st Created Character Codes-Max Steals

Résultat / effet

1st Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max 3 Point Shooting

Résultat / effet

2nd Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max All Stats

Résultat / effet

2nd Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Ballhandling

Résultat / effet

2nd Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Defensive Rebound

Résultat / effet

2nd Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Dunking

Résultat / effet

2nd Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Free Throws

Résultat / effet

2nd Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Low Post

Résultat / effet

2nd Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Offensive Rebound

Résultat / effet

2nd Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Passing

Résultat / effet

2nd Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Shooting

Résultat / effet

2nd Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Shot Blocking

Résultat / effet

2nd Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Speed

Résultat / effet

2nd Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Stamina

Résultat / effet

2nd Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

2nd Created Character Codes-Max Steals

Résultat / effet

2nd Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max 3 Point Shooting

Résultat / effet

3rd Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max All Stats

Résultat / effet

3rd Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Ballhandling

Résultat / effet

3rd Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Defensive Rebound

Résultat / effet

3rd Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Dunking

Résultat / effet

3rd Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Free Throws

Résultat / effet

3rd Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Low Post

Résultat / effet

3rd Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Offensive Rebound

Résultat / effet

3rd Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Passing

Résultat / effet

3rd Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Shooting

Résultat / effet

3rd Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Shot Blocking

Résultat / effet

3rd Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Speed

Résultat / effet

3rd Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Stamina

Résultat / effet

3rd Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

3rd Created Character Codes-Max Steals

Résultat / effet

3rd Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max 3 Point Shooting

Résultat / effet

4th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max All Stats

Résultat / effet

4th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Ballhandling

Résultat / effet

4th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Defensive Rebound

Résultat / effet

4th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Dunking

Résultat / effet

4th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Free Throws

Résultat / effet

4th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Low Post

Résultat / effet

4th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Offensive Rebound

Résultat / effet

4th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Passing

Résultat / effet

4th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Shooting

Résultat / effet

4th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Shot Blocking

Résultat / effet

4th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Speed

Résultat / effet

4th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Stamina

Résultat / effet

4th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

4th Created Character Codes-Max Steals

Résultat / effet

4th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max 3 Point Shooting

Résultat / effet

5th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max All Stats

Résultat / effet

5th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Ballhandling

Résultat / effet

5th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Defensive Rebound

Résultat / effet

5th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Dunking

Résultat / effet

5th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Free Throws

Résultat / effet

5th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Low Post

Résultat / effet

5th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Offensive Rebound

Résultat / effet

5th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Passing

Résultat / effet

5th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Shooting

Résultat / effet

5th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Shot Blocking

Résultat / effet

5th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Speed

Résultat / effet

5th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Stamina

Résultat / effet

5th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

5th Created Character Codes-Max Steals

Résultat / effet

5th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max 3 Point Shooting

Résultat / effet

6th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max All Stats

Résultat / effet

6th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Ballhandling

Résultat / effet

6th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Defensive Rebound

Résultat / effet

6th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Dunking

Résultat / effet

6th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Free Throws

Résultat / effet

6th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Low Post

Résultat / effet

6th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Offensive Rebound

Résultat / effet

6th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Passing

Résultat / effet

6th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Shooting

Résultat / effet

6th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Shot Blocking

Résultat / effet

6th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Speed

Résultat / effet

6th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Stamina

Résultat / effet

6th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

6th Created Character Codes-Max Steals

Résultat / effet

6th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max 3 Point Shooting

Résultat / effet

7th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max All Stats

Résultat / effet

7th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Ballhandling

Résultat / effet

7th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Defensive Rebound

Résultat / effet

7th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Dunking

Résultat / effet

7th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Free Throws

Résultat / effet

7th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Low Post

Résultat / effet

7th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Offensive Rebound

Résultat / effet

7th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Passing

Résultat / effet

7th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Shooting

Résultat / effet

7th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Shot Blocking

Résultat / effet

7th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Speed

Résultat / effet

7th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Stamina

Résultat / effet

7th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

7th Created Character Codes-Max Steals

Résultat / effet

7th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max 3 Point Shooting

Résultat / effet

8th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max All Stats

Résultat / effet

8th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Ballhandling

Résultat / effet

8th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Defensive Rebound

Résultat / effet

8th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Dunking

Résultat / effet

8th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Free Throws

Résultat / effet

8th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Low Post

Résultat / effet

8th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Offensive Rebound

Résultat / effet

8th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Passing

Résultat / effet

8th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Shooting

Résultat / effet

8th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Shot Blocking

Résultat / effet

8th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Speed

Résultat / effet

8th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Stamina

Résultat / effet

8th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

8th Created Character Codes-Max Steals

Résultat / effet

8th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max 3 Point Shooting

Résultat / effet

9th Created Character Codes-Max 3 Point Shooting

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max All Stats

Résultat / effet

9th Created Character Codes-Max All Stats

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Ballhandling

Résultat / effet

9th Created Character Codes-Max Ballhandling

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Defensive Rebound

Résultat / effet

9th Created Character Codes-Max Defensive Rebound

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Dunking

Résultat / effet

9th Created Character Codes-Max Dunking

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Free Throws

Résultat / effet

9th Created Character Codes-Max Free Throws

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Low Post

Résultat / effet

9th Created Character Codes-Max Low Post

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Offensive Rebound

Résultat / effet

9th Created Character Codes-Max Offensive Rebound

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Passing

Résultat / effet

9th Created Character Codes-Max Passing

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Shooting

Résultat / effet

9th Created Character Codes-Max Shooting

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Shot Blocking

Résultat / effet

9th Created Character Codes-Max Shot Blocking

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Speed

Résultat / effet

9th Created Character Codes-Max Speed

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Stamina

Résultat / effet

9th Created Character Codes-Max Stamina

Source : Libretro
RAM / Memory (emulator)

9th Created Character Codes-Max Steals

Résultat / effet

9th Created Character Codes-Max Steals

Source : Libretro
RAM / Memory (emulator)

Allow Infinite Offers To A Player Per Week

Résultat / effet

Allow Infinite Offers To A Player Per Week

Source : Libretro
RAM / Memory (emulator)

Always Trade When Team You Are Trading To Is Getting Short On Players

Résultat / effet

Always Trade When Team You Are Trading To Is Getting Short On Players

Source : Libretro
RAM / Memory (emulator)

Always Trade When Team You Are Trading To Is Getting Short On Players (Continued)

Résultat / effet

Always Trade When Team You Are Trading To Is Getting Short On Players (Continued)

Source : Libretro
RAM / Memory (emulator)

Can Make Infinite Trade Offers To A Team In A Week

Résultat / effet

Can Make Infinite Trade Offers To A Team In A Week

Source : Libretro
RAM / Memory (emulator)

Can Make Infinite Trade Offers To A Team In A Week (Continued)

Résultat / effet

Can Make Infinite Trade Offers To A Team In A Week (Continued)

Source : Libretro
RAM / Memory (emulator)

Can Sign A Player Beyond Point Limit

Résultat / effet

Can Sign A Player Beyond Point Limit

Source : Libretro
RAM / Memory (emulator)

Can Sign More Than 15 Players

Résultat / effet

Can Sign More Than 15 Players

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If It Puts The Other Team Over Their Point Limit

Résultat / effet

Can Still Trade If It Puts The Other Team Over Their Point Limit

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If It Puts The Other Team Over Their Point Limit (Continued)

Résultat / effet

Can Still Trade If It Puts The Other Team Over Their Point Limit (Continued)

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If It Puts You Over Your Point Limit

Résultat / effet

Can Still Trade If It Puts You Over Your Point Limit

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If It Puts You Over Your Point Limit (Continued)

Résultat / effet

Can Still Trade If It Puts You Over Your Point Limit (Continued)

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If The Other Team Would Have Too Many Players

Résultat / effet

Can Still Trade If The Other Team Would Have Too Many Players

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If The Other Team Would Have Too Many Players (Continued)

Résultat / effet

Can Still Trade If The Other Team Would Have Too Many Players (Continued)

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If Your Team Would Have Too Many Players

Résultat / effet

Can Still Trade If Your Team Would Have Too Many Players

Source : Libretro
RAM / Memory (emulator)

Can Still Trade If Your Team Would Have Too Many Players (Continued)

Résultat / effet

Can Still Trade If Your Team Would Have Too Many Players (Continued)

Source : Libretro
RAM / Memory (emulator)

Can Trade Players Who Have Just Became Injured

Résultat / effet

Can Trade Players Who Have Just Became Injured

Source : Libretro
RAM / Memory (emulator)

Can Trade Players Who Have Just Became Injured (Continued)

Résultat / effet

Can Trade Players Who Have Just Became Injured (Continued)

Source : Libretro
RAM / Memory (emulator)

Disable Other Teams Declining/Or Making A Counter Offer To Your Trades

Résultat / effet

Disable Other Teams Declining/Or Making A Counter Offer To Your Trades

Source : Libretro
RAM / Memory (emulator)

Other Team Never Feels Its Not A Serious Offer

Résultat / effet

Other Team Never Feels Its Not A Serious Offer

Source : Libretro
RAM / Memory (emulator)

Your Offer Is Never Declined/Nor Is Declined With A Counter Offer

Résultat / effet

Your Offer Is Never Declined/Nor Is Declined With A Counter Offer

Source : Libretro
RAM / Memory (emulator)

Your Offer Is Never Declined/Nor Is Declined With A Counter Offer (Continued)

Résultat / effet

Your Offer Is Never Declined/Nor Is Declined With A Counter Offer (Continued)

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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